Since its foundation in 1999, the Centre Turbine has built a solid expertise in implementing innovative projects in schools. In 2000, Turbine created Cabale Vidéo, a series of video works and performances which were presented during an art week in Québec schools.
In 2002, in collaboration with the École des arts visuels et médiatiques at UQAM, the centre organized the event Corps+Machine. This project focused on the impact of technology on our understanding of humanness, and on pedagogical strategies which enable teachers and youth to appropriate media technologies in art education.
Between 2002-2003, Turbine began its residency projects with the artist Chantal du Pont. She was to create an art video at St-Ambroise school inspired by the pedagogical project Murmur in Utero in which explored the intra-uterine theme through images and sounds recorded at school.
Beginning in 2004, Turbine started offering art educators and artists training workshops which integrate technology and current art education practices, among which: Les senseurs et l’interactivité by Diana Burgoyne, Le collage en mouvement by Marcelle Hudon and Les objets sonores by Jean-Pierre Gauthier. Both through their quality and professionalism these workshops—veritable spaces of learning and collaboration—consolidated the centre’s position in the Montréal and Québéc milieu. Solidly established at this point, in 2007 the centre also added lecture evenings to its activities.
In 2007, Turbine became the partner of the research project DesMarches, which explores the potential of walking with technology, i.e. the techno-walk, to foster highly singular audiovisual creations among students.
As of 2008, the centre began to offer an equipment rental service intended for pedagogical creation projects.
The year 2009-2010 marked the tenth anniversary of the Centre Turbine. To highlight this date, all the centre’s activities were developed under the theme L’école : matière de création! (School: a creative matter!). Artists and educators were invited to explore the school in all its guises (its buildings, individuals, sounds, activities and the movements one can observe there, to name but these), as a matter for their creative projects.